Location(s): United States ; Massachusetts, California; Boston, San Ramon
About Us: GE is the world’s Digital Industrial Company, transforming industry with software-defined machines and solutions that are connected, responsive and predictive. Through our people, leadership development, services, technology and scale, GE delivers better outcomes for global customers by speaking the language of industry. GE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer. Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.
Role Summary: Our team is creating the next generation of Data analytics platform that will utilize sensors and Big Data to deliver insights in IIOT. The innovative and proprietary platform is rapidly evolving, and we are looking to identify an individual to be one of the leaders on our development team.
Essential Responsibilities: The Sr. Staff UX Designer should have creative and pragmatic thinking across diverse product releases and devices in an extremely Agile environment. You should have an uncanny sense for clean design, and should be committed to creating elegantly simple user experiences from otherwise complex workflows. You should bring together the execution side of design and user research to improve the product and ultimately increase revenue.
In this role, you will:
Participate in and influence the business-wide discussions relative to the future direction of design and user experience
Participate in and lead team discussions relative to current user experience projects
Participate in the evolution of Agile / Lean UX methodologies
Guide effective documentation and communication of design - via wireframes, mockups, and requirements engineering
Participate in or lead research and evaluation of emerging design, technology, industry, and market trends
Ensure the technical feasibility of UI/UX designs
Optimize application for maximum speed and scalability
Assure that all user input is validated before submitting to back-end
Deliver a strong and well-optimized UI set of assets that are performant across devices
Create deliverables such as user flows, wireframes, designs, and functional prototypes.
Work with the product owners and cross-functional teams to come up with testable options
Contribute to the product roadmap, including conducting user research and estimating level of effort and complexity
Bachelor’s Degree in Interaction, Graphic, or Industrial Design preferred or in “STEM” Majors (Science, Technology, Engineering, and Math)
A minimum of 8 years of professional experience in product or service design OR Master’s degree with 6 years of experience in product or service design.
3+ years of leading or coaching team members in an Agile scrum environment.
Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job
Any offer of employment is conditioned upon the successful completion of a background investigation and drug screen
Must be willing to travel roughly 10-20% of the time
Desired Characteristics: Technical Expertise:
Uses participatory design activities (e.g. paper prototype co-creation, card sorting) to understand vision, business model and assumptions and tacit knowledge about user needs and behaviors.
Conducts user research to understand user needs, mental models and working contexts
Synthesizes output of stakeholder research & creates visualizations that effectively summarize key insights related to user and customer needs and behaviors, product definition.
Creates annotated prototypes or wireframes of user interface designs that visually and textually communicate the behavior of a software application.
Skilled in standard design & wireframing tools (Adobe CC, OmniGraffle, Sketch), hand drawing and visual communication, time-based and interactive prototyping tools (Hype, Adobe Edge, Keynote).
Proven experience developing and delivering software.
Familiar and comfortable working within and extending a design system.
Proficient understanding of MVC frameworks and UI libraries.
Demonstrates knowledge of business products, key processes, suppliers, customers and market/competitors.
Understands and stays up to date on the industry’s technology landscape; brings new ideas to the team. Maps industry technology trends to internal vision.
Understands key principles of design thinking, what it is and why it is important. Explores all ideas, regardless of their source.
Works to create an understanding of how individual people and things fit within larger structures (like systems or organizations), as well as the relationships between parts of a system and the system as a whole.
Uses generative techniques (sketching, brainstorming, etc.) to establish a variety of possible design decisions and decision scenarios.
Expresses UX and design concepts to collaborators on cross functional teams. Goes beyond merely presenting designs, explains the story of the rationale and benefit of design ideas.
Understands the value of a rigorous and transparent decision-making process.
Demonstrates sensitivity to key cultural issues.
Acts and decides appropriately when all available information may not be possible to obtain.
Demonstrates the ability to extract and communicate how customer groups are thinking and feeling.
Asks questions appropriate to translating an abstract problem into a roadmap for identifying solutions.
Captures specific information from the audience and validates it back to them for acceptance.
Works well in a highly collaborative team and is comfortable in giving and receiving constructive feedback.
Locations: United States ; Massachusetts, California; Boston, San Ramon
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